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Design and Technology

Teaching Staff

  • Miss P Ackers
  • Mr D Collingwood
  • Miss H Ramsey
  • Miss Mulryan

 

Curriculum Intent in Drama

Students are encouraged to be innovative and imaginative in the design process to produce a prototype. To achieve this, they will undertake activities and gain knowledge outlined in the national curriculum, build on previous knowledge and linking knowledge from other subjects.

Some of the key skills learned are;

  • Researching
  • Problem solving
  • Developing design plans
  • 2D and 3D drawing techniques
  • Construction methods
  • Evaluation skills

 

Department Information

When you stop and think about it, virtually everything around us has been designed and engineered in some way. Therefore, it is essential that students undertake a curriculum to support the understanding of the world they live in. Our curriculum is design to help students with this and provide an enjoyable learning experience along the way.

 

Student should be engaged in a curriculum that prepares them for the world they live in. Design and Technology is a vital part of this, providing students with the skills and knowledge to understand design and technology in the modern world around them.

 

Students will undertake activities that enable them to learn about the design process and be innovative using products and systems they need to produce a prototype.

Students will develop knowledge based on the KS3 national curriculum from Y7 through Y9. Students will build their knowledge over these 3 years becoming more proficient in the use of equipment and the design process building confidence as their knowledge increase.

 

Design & Technology is a subject which draws, develops and implements a range of different disciplines including mathematics, science, engineering, computing, geography, business studies and art. The subject embeds high quality literacy skills through analysis and evaluation techniques.

Year 7

Project 1 – Students design and construct a chocolate display packaging.

Project 2 – Students learn about electricity to construct a LED light.

 

Year 8

Project 1 – Students design and make a coffee cup inspired by shapes in nature.

Project 2 – Students design and make a flat pack clock using biomimicry.

 

Year 9

Project 1 – Students design and make a prototype chair for a local café.

Project 2 – Students design and make a prototype house to withstand flooding.

 

Key Stage 3

Key Topic area(s)

Cross - Curricular Departmental links

Year 7

Key skills:

  •  Workshop safety (cutting)
  • Product analysis
  • Typography and colour theory
  • Company branding and logo design
  • Drawing techniques and 2D Design
  • Isometric drawing and measuring to scale
  • 3D CAD design
  • LEDs, electrical circuits, and components
  • Material properties and selection
  • Manufacturing, cutting lists and construction
  •  

Through thoughtful consideration of cross-curricular links, the students acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, computing, enterprise, geography, history and art.

Year 8

Key skills:

  • Biomimicry and shapes within nature
  • How design will allow items to fit together
  • Knowledge of ceramics and clay modelling techniques
  • Knowledge of design movements and influences
  • Key influential designers and their products
  • Problem solving and adaptability
  • Flatpack assembly

 

Year 9

Key skills:

  • Anthropometrics
  • Ergonomics
  • Standardised design sizes
  • Forces and load testing
  • Your local environment and how the needs will influence design
  • 2D plan design
  • Model making to scale